Democratization regarding the 3D graphics industry, involves around replacing the current libertarian model that seeks profit, with a democratic one that operates for the better of the industry.
One of the greater advantages of a democratic industry, is the distribution of software to the general artists and people who wish to dip their finger into the animation pie. This in turn is allowing for more diverse and different forms of animation to come about. While diversity is a rather positive thing, there are also negative points about a democratic industry.
Competition between artists will get larger as the industry grows in numbers. In a 3D animation industry, your work means everything. Your degree may say you completed it, but your portfolio is what is going to get you hired. With an influx of people trying to get the same job, it will be harder for people to actually get their work out to big companies looking for the next best artist to create their projects.
Though this is a negative, this is also a positive for indie developers who are relying on crowd sourcing, not big developers and studios to get them notoriety and money. This allows for studios to not have to spend big bucks on software licenses, freeing up the monetary capacity to make bigger and better projects for the masses.
In closing, I support the democratization of 3D animation industry, as it will allow for a more enriched industry full of diverse and talented animators, modelers and sculptors.








